Pick ONE god damn it
disadvantage juggles advantage juggles
#remeber to mix up, dont fall into a “mode” of playing
sheild “button” Juggle better, think “how do I stop to land” (follow -> shark) work more on recovery / side b usage Empty land more use dtilt to force jumps not to hit
DDing - mix it up
Edge gardening high better + more D-Air
[Good] aerial placements/spacing + timing
More D-Tilt (if grounded)
hold your ground
Stop running at him, look and pay attention and time better
More D-Air VS CC happy Marths
TLF / PS edge guard better + more D-Air
You suck at in place nair
Weird neutral when she camps
Edge guarding Grab ledge
Neutral
Dair side b
Play closer
Edge gaurding Run off fair F-smash high
lader combos
D-Air more
Nair -> DB / CC / D-Tilt
More D-Air
Kill
neutral