Keep opponent out from coming into you
Keep them out at all cost, use disjoint to wall them out and mix up your options so you don’t get punished
Make opponent feel like they need to act and punish them for doing so,
Stay close enough to punish, but keep them out from getting too close Punish them when they miss you
Get close enough to hit them but keep them out from getting any closer
Move towards them, get to a point where you sword can out range their up close buttons Use disjoined swords to stop them from moving closer, but also to poke at them.
Get to center, playing MU game-plan from center is better
If not in center, focus on getting there Otherwise play MU game plan in center
center is your friend, especially in these MUs
You can basically deny them any hope of playing neutral by controlling the center of the stage and swat them or whiff punish them