Stay on ground, your stronger there
To beat aerials, stuff them out with disjoint -> whiff punish with dash attack as you can outrange and punish while active
To beat grounded moves (cough cough dash attack), whiff punish with grab or CC
Watch out on ledge, she has alot of shit that can hit you, make sure to sweet-spot and stall bellow the stage
Treat turnips as advanced lazers, you can PS them, but also cut through them with N-Air and fair (same counter play for when they throw low turnips too)
When in corner or peach in corner, its better to do in-place moves as approaching / overshooting on peach is a bad idea as she is excellent at walling due to her hit-boxes + 0 lag aerials
play around Peach’s “scare zone”, so she feels threatened not to pull turnips, but can’t really hit you
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